Maxime Maria
Dr Maxime Maria is assistant professor in Xlim, University of Limoges and an associate member of the team. He is a former postdoctoral researcher of the ViDOCK team, funded by the ERC.
Dr Maxime Maria is assistant professor in Xlim, University of Limoges and an associate member of the team. He is a former postdoctoral researcher of the ViDOCK team, funded by the ERC.
Guillaume Lavoué is currently Professor at the LIRIS laboratory (Univ-Lyon,INSA, Lyon). Guillaume Lavoué received his PhD from the University of Lyon (2005) where he is now an associate professor. He defended his habilitation title in 2013. His research interests include geometry processing, 3D data compression, visual quality assessment and perception for computer graphics. Guillaume Lavoue authored more than 30 journal papers and has been chairing the 10th Eurographics Workshop on 3D Object Retrieval (3DOR'2017). Since 2018 he is the coordinator of the PISCo project about interactive and immersive remote visualization of complex 3D scenes. Since 2018, he is an associated member of the ViDOCK project.
Tifanie Bouchara is currently Assistant Professor at the CEDRIC laboratory (CNAM, Paris) where she is implied in several projects about video game accessibility for blind people, cross-cultural auditory interfaces and scientific data sonification. Her research interests include auditory and multimodal interfaces, audio gaming, and multisensory perception. She received two master degrees, one in « Image and Sound » from Brest University, the other in « Acoustics, Signal Processing and Computer Science for Music » from IRCAM-UPMC before she received a Ph.D degree on Computer Science from the Paris-Sud University/ LIMSI laboratory (France) in 2012 for her work on human factors in audiovisual interfaces. She pursued with a postdoctoral fellowship on auditory saliency of vocal announces for the european AAL I’City For All project. Since 2017, she's an associated member of the ViDOCK project.
Guillaume Levieux is Assistant Professor of computer science at the CEDRIC lab at Conservatoire National des Arts et Métiers, Paris, France. He holds a MSc and a PhD in computer science from the CNAM. His research interests includes motivation in video games, procedural content generation, computer human interaction, game design. He is the main developer of UDock since 2014 and an associated member of the ViDOCK project.
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